Here's Michael:
When
Derek asked me to write a guest post on his blog, I was surprised and a bit
flattered. This is the first time I’ve
done a guest post, so I’m pretty psyched.
I’m
pretty new to the writing scene. I’ve
always been a big reader, but writing?
Not so much. Don’t get me wrong,
even though I’m an Engineer and a Navy guy, I’ve written a lot of things over
the years: essays, reports, technical procedures, briefings, letters, blog
entries, you name it. Various people
told me I was a good writer through the years, and I once or twice thought
about writing fiction, but never did anything about it.
The
closest I came was in online role-playing games called multi-user dungeons, or
MUDs. They were text based, so when the
Everquests and Worlds of Warcraft of the world became popular, they lost most
of their players. But I’m a guy who grew
up playing Zork and other Infocom text-based games, so I was instantly
attracted. Plus, since they were
text-based, the role-playing was very intense and cool, and really was just
like writing a story, or to my way of thinking at the time, like playing a
D&D game. My favorite MUD was called
A Moment in Tyme, and it was set in the Wheel of Time universe. I’m a bit of a Robert Jordan fanboy, so that
was wicked fun. I spent many hours over
the span of five or six years role-playing swordfights and other things with my
warder character, and political intrigue and magic with my Aes Sedai
character. I was disappointed as the
number of active users slowly dwindled to virtually zero. And then I stopped logging in also. What was the point with no one else there?
I
still have the logs of those role-playing sessions. Looking back at it now, I realize I was
writing fan fiction all that time, though I didn’t think of it that way.
A few
years passed, and every now and then I’d be reading a good book or something
and think something along the lines of, “How cool would it be to be Robert
Jordan?” When he died in 2007, I was
saddened for his family’s loss. But I’ll
admit my first thought when I heard the news was, “Oh no, now the story will
never be finished.” I felt bad about
thinking that right off the bat, but it’s the truth.
When
Brandon Sanderson was tapped to finish the Wheel of Time, my first thought was,
“Who the hell is that?” I quickly found
out. And then a bit later, I discovered
his Writing Excuses podcast. For at
least a year, I listened to that podcast, at first to get to know who he was,
and then later because their discussions of how the writing process and the writing
business works was fascinating.
But
still I didn’t do anything.
At
some point in this time period my sister finished a book. Then she got an agent! Holy cow, I thought, she’s got it made
now! Well maybe not, I’ve since come to
learn. I was proud of her, but also felt
a bit shamed, because she’d done something that I’d halfway thought about doing
several times, but never had.
So
last summer, I sat down and wrote a chapter.
And did nothing with it.
Then,
for some reason, over Christmas I blew the dust off, threw out most of what I’d
written, and started over. This time I
didn’t stop. By the end of January, I
had 17,000 words or so written.
At
some point in January I decided if I was writing a book, I’d better figure out
how to get it published. I recalled a
Writing Excuses episode about agents, where they discussed Dean Wesley Smith’s
“Killing the Sacred Cows of Publishing” post where he took on the general
mythology surrounding agents. That post
was one of the first blog posts I ever read about the business of writing. I devoured the rest of that series.
Then I
looked for more, and I found cool indie writers like Derek, Aaron Niz, J E
Medrick, and others. Reading about what
they were doing, and in particular seeing Derek’s openness with his process and
his numbers, gave me encouragement that I could do this thing.
And so
I did.
It’s
been a good first year so far. I have a
bit over 150,000 words written, and more to come. My novelette, Passing in the Night, got an
honorable mention from the L Ron Hubbard Writers of the Future Contest. It, along with several of my short stories,
is for sale in all ebook outlets. Dean
Wesley Smith is letting me come to one of his writing workshops in the
spring. And best of all, I finished my first
novel, Masters of the Sun. It just went
live earlier this week.
Ten
years after the Troubles that ended civilization as we currently know it,
isolated settlements of survivors have resumed trade and are beginning to
rebuild. In the small settlement of Glennville, Jack Simmons lives as a hunter
and trapper with his friend and mentor. Haunted by and unable to move beyond
the lingering pain from his losses during the Troubles, he nevertheless has
found a measure of contentment. But when the trade caravan brings word of a
mysterious and mystical threat in the west, he finds himself thrust on an
unwanted journey to discover the source of this threat and how to counter it.
Fast paced and action-packed, Masters of the Sun is the story of one man's perseverance in the face of adversity and of the rebirth of magic into a crippled world.
Fast paced and action-packed, Masters of the Sun is the story of one man's perseverance in the face of adversity and of the rebirth of magic into a crippled world.
Masters of the Sun grew out of a question I debated with one of the other officers on
my submarine while we were on deployment a few years ago: if modern society
collapsed completely, and no modern tools could be used anymore, how long would
it take for humanity to regress to the stone age? I think it would be very quick, less than a
generation. Depressing, but true, I
think. How many people know how to
survive in the wild, let alone run a forge?
Over
time, that question morphed, and I began to wonder what if someone during the
collapse of civilization learned how to really work magic? What would happen then?
You
can read my vision of what might happen in my book, available on Amazon, Barnesand Noble, and Smashwords (and in a few weeks on the Smashwords premium distribution
channels: Apple, Sony, Kobo, and Diesel).
It’s just in ebook for now, but at some point in the near future, once I
figure out how to do it, it’ll be out in trade paperback as well.
Thanks,
Derek, for what you do here in your blog, and for your hospitality.
Thanks
for telling us about your journey as a writer, Michael. I, too, spent many
hours with roleplaying (Dungeons & Dragons, Twilight 2000, Star
Frontiers, Harn, Deadlands, etc.) and I agree that it is a great way to nurture
imagination and writing. With several books out you’re well on your way to a good
income boost, and probably an eventual writing career.
Now,
everyone should go check out Michael’s books!